Current Issue

Published: 2025-05-20
Articles
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Developing Research Centre to Increase the Innovation at SMAN 3 Semarang
Sendi Novianto, Indra Gamayanto, Michael Christ Kurniawan (Author)1 - 8 -
How Do We Improve Programming Skills for Elementary Schools (Case study: PKBM Bina Karya Semarang)
Farrikh Al Zami, Indra Gamayanto, Ivan Ismanto (Author)9 - 18 -
Training on How We Build a Competitive Startup Company
Arta Moro Sundjaja, Indra Gamayanto, Gabriello Klavin Sanyoto (Author)19 - 28 -
What Is Gamification: The Basic of Gamification for Education (Case Study: SMA Negeri 3 Semarang)
Ivan Ismanto, Indra Gamayanto, Arta Moro Sundjaja (Author)29 - 37 -
Business Model Mapping 101 (BMM 101) To Generate Social Profiling for Smart City (Case study: SMA Masehi 1 Semarang)
Indra Gamayanto, Ivan Ismanto, Michael Christ Kurniawan (Author)38 - 50 -
How to Become Game Designer (Case study: PKBM Semarang)
Adele Bernadet Lingkan Mailangkay, Indra Gamayanto, Gabriello Klavin Sanyoto (Author)51 - 59
About
We foster community engagement and enhance social impact through scholarly research. Our journal is a vital resource for researchers, practitioners, and community leaders committed to exploring the complexities of community service and development. We aim to amplify the voices of those involved in community initiatives, providing a forum where innovative ideas and practical solutions can be shared and disseminated.
Frequency: 6 issues per year (January, March, May, July, September, November)
Paper Submission Date: Any time
Focus and Scope:
The journal focuses on how visual communication design can support and amplify community voices, facilitating understanding and dialogue between diverse groups. Its scope encompasses various design methods, technologies, and creative strategies that promote positive change and community empowerment.
Key areas of interest include but are not limited to:
- Design for Social Impact: How visual communication design can address societal challenges such as poverty, healthcare, education, and environmental sustainability.
- Community-Centred Design: Case studies and research on participatory design processes that involve communities in creating visual solutions for local issues.
- Cultural Representation in Design: Investigating how design reflects and respects cultural identities, fostering understanding and inclusivity in multicultural contexts.
- Design for Public Spaces: Examining how design interventions in public spaces enhance community engagement, safety, and accessibility.
- Visual Storytelling for Advocacy: Studies on how visual narratives, infographics, and media campaigns drive social change and raise awareness on critical community issues.
- Design Education for Community Service: Research on design curricula and educational programs that integrate community service, focusing on training the next generation of socially conscious designers.
- Technology and Innovation in Visual Communication: Exploring the role of emerging technologies, such as augmented reality (AR), virtual reality (VR), and digital media, in creating impactful visual communication for communities.
- Ethics and Sustainability in Design: Discussions on the ethical responsibilities of designers in creating sustainable, equitable, and culturally sensitive visual solutions.